beepSound

Specifies the method used to produce sound when the beep command is used.

# Metadata

Platforms: desktop, mobile OS: windows, ios Introduced: 2.9 Security:

# Syntax

set the beepSound to { beepType }

# Examples

set the beepSound to "system"

set the beepSound to "internal"

set the beepSound to "vibrate"

-- on iOS there is no default beep sound, so you have to set one. on preopencard local tBeepPath put specialFolderPath("resources") & "/myBeepSound.m4a" into tBeepPath set the beepsound to tBeepPath end preopencard

# Description

Use the beepSound property to change the sound made when the beep command is used.

When the beep command is executed, LiveCode makes a sound using the method specified by the beepSound property.

>*Note:* Setting the beepSound property only has an effect on the > Windows desktop platform. On other desktop platforms the "system" > method is used regardless of its setting.

>*Note:* The iPhone does not have a default system alert sound so if a > sound is required one must be specified using the beepSound > property. > On iOS, there is no default beep sound, so you have to set one. > The sound file has to be included in the 'Copy Files' section of the > standalone application settings. >The audio file type must be m4a; other file types such as mp3 are not supported.

>*Important:* If you use beep with beepSound set to "internal" be sure > to test your program on the machines you will be running it on. Some > Windows machines have faulty drivers for the motherboard speaker which > can cause applications using it to crash.

# Tags

# See

- **command:** mobileVibrate, beep