deletePlayer

Sent to a player just before it is removed from the stack.

# Metadata

Platforms: desktop, server, mobile OS: mac, windows, linux, ios, android Introduced: 1.0 Security:

# Syntax

deletePlayer

# Examples

on deletePlayer -- delete the corresponding movie file delete file (the filename of the target) pass deletePlayer end deletePlayer

# Description

Handle the deletePlayer message if you want to perform cleanup before a player is removed from the stack.

The actual deletion is not triggered by the deletePlayer message, so trap the message and not allowing it to pass does not prevent the player from being removed.

However, the undo command will restore a player after it is deleted by the user. For example, the following handler, placed in a card or stack script, effectively prevents a player from being deleted by the user:

on deletePlayer beep send "undo" to this card in 5 milliseconds end deletePlayer

# Tags

# See

- **keyword:** card, player - **property:** script - **command:** delete - **object:** stack - **glossary:** handler, player, message, command, trap - **control structure:** pass