Sent to the object where data was dropped when a drag and drop finishes.
# Metadata
Platforms: desktop, server OS: mac, windows, linux Introduced: 2.0 Security:
# Syntax
dragDrop
# Examples
on dragDrop -- check whether a file is being dropped if the dragData["files"] is empty then beep 2 pass dragDrop end dragDrop
# Description
Handle the dragDrop message to perform an action when the user drops data, or trap the message to prevent text from being dropped.
>*Important:* If the acceptDrop property is set to false at the > time the drop occurs, no dragDrop message is sent.
LiveCode automatically handles the mechanics of dragging and dropping text between and within unlocked fields. To support this type of drag and drop operation, you don't need to do any scripting: the text is dropped into the field automatically when LiveCode receives the dragDrop message.
To prevent an unlocked field from accepting a drag and drop, trap the dragDrop message. If you don't want to allow a particular field to accept text drops, place a dragDrop handler in the field that does not contain a pass control structure:
on dragDrop -- in script of field or one of its owners -- do nothing, but trap the message end dragDrop
On the other hand, if you want to perform some action when text is dropped into an unlocked field, you need to pass the dragDrop message once you're done with it in order to allow the drop to take place:
on dragDrop set the cursor to 9023 pass dragDrop -- needed for drop to occur end dragDrop
To accept drops to a locked field or a control other than a field, handle the dragDrop message, using the dragData property to determine what data is being dragged. For these objects, your dragDrop handler must get the dragged data and put it into the object (or perform whatever action you want to do on a drop); the behavior is not automated as it is for unlock fields.
# Tags
ui,
# See
- **property:** dragData, acceptDrop, dragImageOffset, dragAction - **message:** dragEnd - **keyword:** field - **object:** field - **function:** dropChunk, dragSource - **glossary:** object, property, handler, message, unlock, control structure, drag and drop, control, trap - **control structure:** pass