Specifies whether LiveCode creates a data structure to hold the screen image of each window.
# Metadata
Platforms: desktop, server OS: mac, windows, linux Introduced: 1.0 Security:
# Syntax
set the screenNoPixmaps to {true | false}
# Examples
set the screenNoPixmaps to true
# Description
Use the screenNoPixmaps property to trade off lower memory usage for possible screen flashing.
If the screenNoPixmaps property is set to false, LiveCode creates a pixmap data control structure for each of its windows. Changes to the appearance of the window are created in this offscreen image, then drawn to the actual window all at once. This minimizes screen flashing when objects are redraw.
If the screenNoPixmaps property is true, no offscreen images are created, and drawing is done into the actual window. This reduces the memory needed for the window, but can result in screen flashing.
If the application is started from a Unix command line, this property can be set to true on startup by using the -nopixmaps option.
# Tags
ui,
# See
- **property:** screenSharedMemory - **glossary:** property, pixmap, redraw, control structure, object